Wurm Server Release Notes 2024: Difference between revisions
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wurmpedia->Manachan m Add 23-JAN-2024 Patch Notes |
wurmpedia->Manachan m Add 13-FEB-2024 Patch Notes |
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==[https://forum.wurmonline.com/index.php?/topic/200806-patch-notes-13-feb-2024/ Patch Notes 13-FEB-2024]== | |||
===Server Changelog=== | |||
*New: Added the kick action to Christmas parts to toggle their particle effects. | |||
*Change: If a kingdom ruler is currently a citizen of a village that is creating a PMK, they must now be removed from the village first. | |||
*Bugfix: Resource nodes are no longer destroyed instantly if the action is stopped prematurely. | |||
**Instead, the next action that collects resources from that node will have a percentage penalty to the number of items they can get. | |||
**If a player stops after collecting 3 of 4 possible items for example, the next collect action from that node will have a 75% reduction in the number of items found. | |||
**To prevent possible abuse, the number of items found by the next player will always be rounded down to the closest whole number. | |||
*Bugfix: Fixed empty equipped saddles showing the wrong model. | |||
*Bugfix: Fixed some issues with leading creatures near water and bridges. | |||
*Bugfix: Items placed on walls should no longer fall to the ground from shockwaves caused by the floor changing. | |||
*Bugfix: Removed the twist that some items like lamps or carpets had gained when placed on the ground. | |||
===Client Changelog=== | |||
*Bugfix: Slightly widened the “Quantity” column in the crafting recipe list window to prevent the column header and some material weight texts from getting cut off. | |||
*Bugfix: Fixed console message spam and improved console messages related to keybinds. | |||
==[https://forum.wurmonline.com/index.php?/topic/200530-patch-notes-23-jan-2024/ Patch Notes 23-JAN-2024]== | ==[https://forum.wurmonline.com/index.php?/topic/200530-patch-notes-23-jan-2024/ Patch Notes 23-JAN-2024]== | ||
Revision as of 18:37, 13 February 2024
Main / Wurm Server Release Notes 2024 <templatestyles src="Boxstyle/styles.css /> <templatestyles src="Update-header/styles.css />

Release notes by year:
2025 - 2024 - 2023 - 2022 - 2021 - 2020 - 2019- 2018 - 2017 - 2016 - 2015 - 2014 - 2013 - 2012 - 2011 - 2010 - 2009 - 2008 - 2007 - 2006 - 2005 - 2004
2025 - 2024 - 2023 - 2022 - 2021 - 2020 - 2019- 2018 - 2017 - 2016 - 2015 - 2014 - 2013 - 2012 - 2011 - 2010 - 2009 - 2008 - 2007 - 2006 - 2005 - 2004
Server Changelog
- New: Added the kick action to Christmas parts to toggle their particle effects.
- Change: If a kingdom ruler is currently a citizen of a village that is creating a PMK, they must now be removed from the village first.
- Bugfix: Resource nodes are no longer destroyed instantly if the action is stopped prematurely.
- Instead, the next action that collects resources from that node will have a percentage penalty to the number of items they can get.
- If a player stops after collecting 3 of 4 possible items for example, the next collect action from that node will have a 75% reduction in the number of items found.
- To prevent possible abuse, the number of items found by the next player will always be rounded down to the closest whole number.
- Bugfix: Fixed empty equipped saddles showing the wrong model.
- Bugfix: Fixed some issues with leading creatures near water and bridges.
- Bugfix: Items placed on walls should no longer fall to the ground from shockwaves caused by the floor changing.
- Bugfix: Removed the twist that some items like lamps or carpets had gained when placed on the ground.
Client Changelog
- Bugfix: Slightly widened the “Quantity” column in the crafting recipe list window to prevent the column header and some material weight texts from getting cut off.
- Bugfix: Fixed console message spam and improved console messages related to keybinds.
Server Changelog
- Change: Server performance and stability improved. Big player gatherings should lag the server a lot less now.
Server Changelog
- Change: Server performance and stability improved.
- Change: Large barrels, large amphoras and felled trees can now be loaded into vehicles and hauled with ropes.
- Change: Items that can be both loaded and picked up can now be moved from the player’s inventory into vehicles or other containers.
- Bugfix: Trade chat messages are no longer affected by player alcohol level.
- Bugfix: Fixed saddle sacks sometimes showing the wrong model when equipped.
- Bugfix: Fixed the increased sickle swing timer getting applied against all creatures on PvP servers instead of just players.
- Known issue: Empty saddles (without bags or sacks inside) may visually appear as bags. This will be fixed with the next update.