Bloodthirst: Difference between revisions

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[[CDB|Main]] / [[:Category:Religion|Religion]] / [[:Category:Spells|Spells]] / '''{{PAGENAME}}'''
[[CDB|Main]] / [[:Category:Religion|Religion]] / [[:Category:Spells|Spells]] / '''{{PAGENAME}}'''
{{Spell
{{Spell
|faith=31
|faith=31
Line 6: Line 7:
|target=Item
|target=Item
|castingtime=20
|castingtime=20
|god=[[Libila]], [[Tosiek]]
|god=[[Libila]]
}}
}}


== Description ==
== Description ==
Increases damage dealt to an opponent. Killing a player will increase the power for 30 points.  
Increases damage dealt to an opponent, and may also apply a small [[infection]] wound. Its power may be increased by killing other creatures, including [[players]].
Killing creatures increases the power for their [[combat rating]].
 
== Power ==
Unlike other enchantments, Bloodthirst's power is rated between 0 and 10,000. The initial cast is limited to about 1,000 power.
 
Power is increased by killing creatures:
*Killing a player will increase the power by 30 points.  
*Killing non-player creatures increases the power by their [[combat rating]].
**Increasing the power by killing non-player creatures will scale down to half their combat rating after 5,000 to 7,500 accumulated power.
 
== Damage ==
Bloodthirst adds up to 33% damage to the wound caused by the weapon, depending on the power of the enchantment.
 
There is also an (enchantment power)/100,000 chance of applying an infection wound to the target. For example, at 7500 power, the chance would be 7.5% per successful attack.
* Applying this wound ignores armour glance rates.
* Infection wounds heal or worsen every minute, instead of every 10 minutes like most wounds.
* Infection wounds may rapidly worsen if not bandaged or treated.


== Notes ==  
== Notes ==  
* The power is capped at 10,000.
* Casting bloodthirst is capped around 1,000 power.
* Increasing the power with killing creatures will scale down to half their combat rating after 5,000 to 7,500 accumulated power.
* It cannot be placed alongside [[Flaming aura]], [[Rotting Touch]], [[Venom]], [[Frostbrand]] or [[Life transfer]].
* It can be placed on bows.
* It can be placed on bows.
* The assistance of guards will not reduce the amount of points, except for trolls, which seem to give no points when killed together with guards (Solo-Kill points need testing)
* In order to increase the power, you must get the killing blow on the creature.
* Uniques don't give any points (tested on red dragon with several hits)
* The assistance of guards will not reduce the amount of points, except for trolls, which seem to give no points when killed together with guards.
* [[Unique]]s don't give any points.
* This spell will stack with [[Aura of shared pain]], [[Blessings of the dark]], [[Circle of cunning]], [[Demise spells]], [[Mind stealer]], [[Nimbleness]], [[Web armour]] and [[Wind of ages]].
* This spell will '''not''' stack with [[Flaming aura]], [[Frostbrand]], [[Life transfer]], [[Rotting touch]], [[Essence drain]] and [[Venom]].


== Chart ==
== Chart of Bloodthirst Gains per Kill ==
{| class="wikitable"
 
|Mob
* Age and traits matter. 
|BT value
* Young, Adolescent, Mature, Aged, Old, and Venerable are each 1 point apart.
* For example, a mature troll is 13 points, an aged troll is 14 points, an old troll is 15 points, and a venerable troll is 16 points.
* Hardened, Fierce, etc. also add points to the total Bloodthirst gained. This is harder to accurately measure without a large dataset to examine. A venerable Greenish goblin, for example, gives 25 points!
* There are hidden decimal points in cast power.  So a venerable black wolf may give 9 points of Bloodthirst, but you may see a gain of 10 due to rounding.
 
This chart gives the ''approximate'' gain in bloodthirst for an aged creature with no special traits:
{| class="wikitable sortable"
! data-sort-type="text"|Mob
! data-sort-type="number"|BT Gain
|-
|-
|Hell Horse
| [[Hell horse]]
|9
| 11
|-
|-
|Hell Hound
| [[Hell hound]]
|16  
| 16
|-
|-
|Hell Scorpion
| [[Hell scorpious]]
|20
| 20
|-
|-
|Lava Fiend
| [[Lava fiend]]
|15
| 15
|-
|-
|Huge Spider
| [[Huge Spider]]
|13
| 12
|-
|-
|Black Wolf
| [[Black wolf]]
|8
| 7
|-
|-
|Scorpion
| [[Scorpion]]
|9
| 9
|-
|-
|Crocodile
| [[Crocodile]]
|10
| 10
|-
|-
|Wild Cat
| [[Wild cat]]
|2
| 2
|-
|-
|Black Bear
| [[Black bear]]
|13
| 13
|-
|-
|Brown Bear
| [[Cave bug]]
|14
| 6
|-
|-
|Cave bug
| [[Large rat]]
|6
| 2
|-
|-
|Large Rat
| [[Anaconda]]
|2
| 15
|-
|-
|Anaconda
| [[Mountain lion]]
|15
| 4
|-
|-
|Mountain Lion
| [[Fog spider]]
|4
| 18
|-
|-
|Fog Spider
| [[Cow]]
|18
| 1
|-
|-
|Brown Cow
| [[Pig]]
|1
| 3
|-
|-
|Pig
| [[Wild boar]]
|3
| 14
|-
|-
|Wild Boar
| [[Seal]]
|14
| 10
|-
|-
|Seal
| [[Bull]]
|10
| 5
|-
|-
|[[Bull]]
| [[Lava spider]]
|4
| 20
|-
| [[Troll]]
| 14
|-
| [[Goblin]]
| 22
|-
| [[Unicorn]]
| 12
|}
|}
⇒value might have a +/- 1 for age
[[Category:Enchantment spells]]
[[Category:Enchantment spells]]
[[Category:Libila spells]]
[[Category:Libila spells]]
[[Category:Tosiek spells]]
[[Category:Babel/B]]
[[Category:Babel/B]]

Latest revision as of 17:30, 7 August 2021

Main / Religion / Spells / Bloodthirst


Bloodthirst
Bloodthirst
Bloodthirst
Stats

Faith: 31
Favor: 50
Difficulty: 60
Target: Item
Casting time: 20 seconds

God

Only a Priest of Libila can cast this spell



Description

Increases damage dealt to an opponent, and may also apply a small infection wound. Its power may be increased by killing other creatures, including players.

Power

Unlike other enchantments, Bloodthirst's power is rated between 0 and 10,000. The initial cast is limited to about 1,000 power.

Power is increased by killing creatures:

  • Killing a player will increase the power by 30 points.
  • Killing non-player creatures increases the power by their combat rating.
    • Increasing the power by killing non-player creatures will scale down to half their combat rating after 5,000 to 7,500 accumulated power.

Damage

Bloodthirst adds up to 33% damage to the wound caused by the weapon, depending on the power of the enchantment.

There is also an (enchantment power)/100,000 chance of applying an infection wound to the target. For example, at 7500 power, the chance would be 7.5% per successful attack.

  • Applying this wound ignores armour glance rates.
  • Infection wounds heal or worsen every minute, instead of every 10 minutes like most wounds.
  • Infection wounds may rapidly worsen if not bandaged or treated.

Notes

Chart of Bloodthirst Gains per Kill

  • Age and traits matter.
  • Young, Adolescent, Mature, Aged, Old, and Venerable are each 1 point apart.
  • For example, a mature troll is 13 points, an aged troll is 14 points, an old troll is 15 points, and a venerable troll is 16 points.
  • Hardened, Fierce, etc. also add points to the total Bloodthirst gained. This is harder to accurately measure without a large dataset to examine. A venerable Greenish goblin, for example, gives 25 points!
  • There are hidden decimal points in cast power. So a venerable black wolf may give 9 points of Bloodthirst, but you may see a gain of 10 due to rounding.

This chart gives the approximate gain in bloodthirst for an aged creature with no special traits:

Mob BT Gain
Hell horse 11
Hell hound 16
Hell scorpious 20
Lava fiend 15
Huge Spider 12
Black wolf 7
Scorpion 9
Crocodile 10
Wild cat 2
Black bear 13
Cave bug 6
Large rat 2
Anaconda 15
Mountain lion 4
Fog spider 18
Cow 1
Pig 3
Wild boar 14
Seal 10
Bull 5
Lava spider 20
Troll 14
Goblin 22
Unicorn 12