Category:Tools: Difference between revisions

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wurmpedia->Keenan
m added to crafting category
wurmpedia->MrJonnyboy
Added metal properties.
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[[Category:Items]][[Category:Babel/T]][[Category:Crafting]]
[[Category:Items]][[Category:Babel/T]][[Category:Crafting]]
[[CDB|Main]] / [[:Category:Crafting|Crafting]] / '''Tools'''
[[CDB|Main]] / [[:Category:Crafting|Crafting]] / '''Tools'''
==Tool Properties==
<div class="toccolours mw-collapsible mw-collapsed" style="width:25%;">
===Adamantine===
<div class="mw-collapsible-content">
'''General'''
*-60% Damage Taken
*8x Trader Price
*15% shatter resistance
*-60% decay reduction
*5% lockpicking bonus
*15% Pendulum Area of Effect bonus
*7.5% bash damage bonus
*10% ql bonus to items created
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed" style="width:25%;">
===Brass===
<div class="mw-collapsible-content">
'''General'''
*-5% damage taken
*2.5% ql gain per improvement action
*6x trader price
*-5% decay damage
*10% bonus to quality upon creation
*2.5% bonus to repairing
*2.5% bonus to pendulum area of effect
*5% bonus to bash damage
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed" style="width:25%;">
===Bronze===
<div class="mw-collapsible-content">
'''General'''
*-10% damage taken
*5x trader price
*-15% decay damage
*5% bonus to quality upon creation
*5% bonus to pendulum area of effect
*2.5% bonus to bash damage
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed" style="width:25%;">
===Copper===
<div class="mw-collapsible-content">
'''General'''
*5x trader price
*15% extra damage taken
*-5% decay damage taken
*5% bonus to quality gain per improvement action
*2.5% bonus to repairing
*-5% lockpicking penalty
*-5% to pendulum area of effect
*-10% to bash damage
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed" style="width:25%;">
===Glimmersteel===
<div class="mw-collapsible-content">
'''General'''
*-40% damage taken
*25% shatter resistance
*10x Trader prices
*-40% decay taken
*5% bonus to repairing
*5% lockpicking bonus
*20% bonus to pendulum area of effect
*10% ql bonus to items created
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed" style="width:25%;">
===Gold===
<div class="mw-collapsible-content">
'''General'''
*10x trader prices
*20% extra damage taken
*-60% decay damage taken
*20% resistance to shatter
*-5% penalty to repairing
*-2.5 penalty to lockpicking
*10% bonus to pendulum area of effect
*15% bonus to bash damage
*Can be used to make unicorn Shoes
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed" style="width:25%;">
===Lead===
<div class="mw-collapsible-content">
'''General'''
*.75x trader prices
*30% extra damage taken
*-20% decay damage taken
*10% bonus to quality gain per improvement action
*5% bonus to quality upon creation
*-10% repair speed
*-5% penalty to lockpicking
*-10% penalty to pendulum area of effect
*20% bonus to bash damage
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed" style="width:25%;">
===Seryll===
<div class="mw-collapsible-content">
'''General'''
*12x trader prices
*-50% damage taken
*-50% decay damage taken
*100% shatter resistance
*5% bonus to repair speed
*5% bonus to lockpicking
*25% bonus to pendulum area of effect
*7.5% bonus to bash damage
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed" style="width:25%;">
===Silver===
<div class="mw-collapsible-content">
'''General'''
*8x Trader prices
*2.5% extra damage taken
*-30% decay damage taken
*10% resistance to shatter
*2.5% bonus to lockpicking
*Can be used to make unicorn shoes
*5% bonus to pendulum area of effect
*10% bonus to bash damage
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed" style="width:25%;">
===Steel===
<div class="mw-collapsible-content">
'''General'''
*2.5x trader prices
*-20% damage taken
*-30% decay damage taken
*2.5% bonus to repair speed
*5% lockpicking bonus
*2.5% bonus to pendulum area of effect
*5% bonus to bash damage
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed" style="width:25%;">
===Tin===
<div class="mw-collapsible-content">
'''General'''
*20% bonus damage taken
*-7.5% decay penalty
*2.5% bonus to quality gain per improvement action
*5% bonus to quality upon creation
*-2.5% penalty to repair speed
*-2.5% lockpicking penalty
*-5% penalty to pendulum area of effect
*-10% bash damage
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed" style="width:25%;">
===Zinc===
<div class="mw-collapsible-content">
'''General'''
*.9x trader prices
*25% extra damage taken
*20% extra decay damage taken
*7.5% bonus to quality gain per improvement action
*-5% repair speed
*-2.5% lockpicking bonus
*-5% penalty to pendulum area of effect
*-15% bash damage
</div>
</div>

Revision as of 04:07, 9 March 2018

Main / Crafting / Tools

Tool Properties

Adamantine

General

  • -60% Damage Taken
  • 8x Trader Price
  • 15% shatter resistance
  • -60% decay reduction
  • 5% lockpicking bonus
  • 15% Pendulum Area of Effect bonus
  • 7.5% bash damage bonus
  • 10% ql bonus to items created

Brass

General

  • -5% damage taken
  • 2.5% ql gain per improvement action
  • 6x trader price
  • -5% decay damage
  • 10% bonus to quality upon creation
  • 2.5% bonus to repairing
  • 2.5% bonus to pendulum area of effect
  • 5% bonus to bash damage

Bronze

General

  • -10% damage taken
  • 5x trader price
  • -15% decay damage
  • 5% bonus to quality upon creation
  • 5% bonus to pendulum area of effect
  • 2.5% bonus to bash damage

Copper

General

  • 5x trader price
  • 15% extra damage taken
  • -5% decay damage taken
  • 5% bonus to quality gain per improvement action
  • 2.5% bonus to repairing
  • -5% lockpicking penalty
  • -5% to pendulum area of effect
  • -10% to bash damage

Glimmersteel

General

  • -40% damage taken
  • 25% shatter resistance
  • 10x Trader prices
  • -40% decay taken
  • 5% bonus to repairing
  • 5% lockpicking bonus
  • 20% bonus to pendulum area of effect
  • 10% ql bonus to items created

Gold

General

  • 10x trader prices
  • 20% extra damage taken
  • -60% decay damage taken
  • 20% resistance to shatter
  • -5% penalty to repairing
  • -2.5 penalty to lockpicking
  • 10% bonus to pendulum area of effect
  • 15% bonus to bash damage
  • Can be used to make unicorn Shoes

Lead

General

  • .75x trader prices
  • 30% extra damage taken
  • -20% decay damage taken
  • 10% bonus to quality gain per improvement action
  • 5% bonus to quality upon creation
  • -10% repair speed
  • -5% penalty to lockpicking
  • -10% penalty to pendulum area of effect
  • 20% bonus to bash damage

Seryll

General

  • 12x trader prices
  • -50% damage taken
  • -50% decay damage taken
  • 100% shatter resistance
  • 5% bonus to repair speed
  • 5% bonus to lockpicking
  • 25% bonus to pendulum area of effect
  • 7.5% bonus to bash damage

Silver

General

  • 8x Trader prices
  • 2.5% extra damage taken
  • -30% decay damage taken
  • 10% resistance to shatter
  • 2.5% bonus to lockpicking
  • Can be used to make unicorn shoes
  • 5% bonus to pendulum area of effect
  • 10% bonus to bash damage

Steel

General

  • 2.5x trader prices
  • -20% damage taken
  • -30% decay damage taken
  • 2.5% bonus to repair speed
  • 5% lockpicking bonus
  • 2.5% bonus to pendulum area of effect
  • 5% bonus to bash damage

Tin

General

  • 20% bonus damage taken
  • -7.5% decay penalty
  • 2.5% bonus to quality gain per improvement action
  • 5% bonus to quality upon creation
  • -2.5% penalty to repair speed
  • -2.5% lockpicking penalty
  • -5% penalty to pendulum area of effect
  • -10% bash damage

Zinc

General

  • .9x trader prices
  • 25% extra damage taken
  • 20% extra decay damage taken
  • 7.5% bonus to quality gain per improvement action
  • -5% repair speed
  • -2.5% lockpicking bonus
  • -5% penalty to pendulum area of effect
  • -15% bash damage