Heal: Difference between revisions
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== Description == | == Description == | ||
'''Heal''' is a [[:Category:Spells|spell]] gained at 40 [[faith]] by [[priest]]s of [[Fo]] that grants the ability to heal oneself, a [[creature]], or another [[player]]. It also will heal disease from a player. It costs 40 [[favor]], has a difficulty of 30, and takes 29 seconds to cast. | '''Heal''' is a [[:Category:Spells|spell]] gained at 40 [[faith]] by [[priest]]s of [[Fo]] or [[Smeagain]] that grants the ability to heal oneself, a [[creature]], or another [[player]] for a minimum of 30%. It also will heal disease from a player. It costs 40 [[favor]], has a difficulty of 30, and takes 29 seconds to cast. | ||
It heals a percentage of health | It heals a minimum 30 percentage of health and scales up to 100% depending on the cast power.. | ||
== Method == | == Method == | ||
Revision as of 08:54, 22 May 2018
Main / Religion / Spells / Heal
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| Stats |
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Faith: 40 |
| God |
Description
Heal is a spell gained at 40 faith by priests of Fo or Smeagain that grants the ability to heal oneself, a creature, or another player for a minimum of 30%. It also will heal disease from a player. It costs 40 favor, has a difficulty of 30, and takes 29 seconds to cast.
It heals a minimum 30 percentage of health and scales up to 100% depending on the cast power..
Method
- Activate your deity's statuette
- Right-click one's body, a creature, or another player
- Select Spells > Heal
