Starter tent: Difference between revisions
wurmpedia->Wilca grammar, spelling, formatting corrections. Needs picture, will add ASAP |
wurmpedia->Keenan m Refreshed page, new image courtesy of Pride. Info provided from Gonzalez and Revelation in GL-Freedom. |
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{{ItemBox | |||
|name=Tent | |||
[[CDB|Main]] / [[Items]] / [[ | |image=Starter_tent.jpg | ||
|creation=no | |||
|materials=no | |||
|result=* '''tent''' (0.50 kg) | |||
|improve=no | |||
}} | |||
[[CDB|Main]] / [[:Category:Items|Items]] / [[:Category:No drop|No-drop]] / '''Tent (Starter tent)''' | |||
''A small but useful tent. Nobody may take the things inside even if it is unlocked. You may tie a creature to it and nobody will be able to steal it. If left on the ground, an undamaged tent will decay within a few weeks. The name of the owner, XXX, has been etched on a pole.'' | ''A small but useful tent. Nobody may take the things inside even if it is unlocked. You may tie a creature to it and nobody will be able to steal it. If left on the ground, an undamaged tent will decay within a few weeks. The name of the owner, XXX, has been etched on a pole.'' | ||
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You can: | You can: | ||
* | * Lock them with a [[small padlock|small]] or [[large padlock]]. | ||
* | * Store items inside it. | ||
* | * Place them in mines. | ||
You cannot: | You cannot: | ||
* | * Place them on deeds or deed perimeters unless built there. | ||
* [[ | * [[Dye]] tents. | ||
* | * Load onto vehicles using the [[load cargo|load]] ability. | ||
==Notes== | ==Notes== | ||
* The starter tent cannot be created. If you lose your tent or it decays, you will need to get a different [[tent]] if you wish to replace it. | * The starter tent cannot be created. If you lose your tent or it decays, you will need to get a different [[tent]] if you wish to replace it. | ||
* To use as a [[respawn]] point on PvP servers, it must be placed in your kingdom's area of influence. | * To use as a [[respawn]] point on PvP servers, it must be placed in your kingdom's area of influence. | ||
* Starts at 10QL and cannot be repaired or improved. | |||
* Certain actions, such as throwing, may cause a large amount of damage to the tent and destroy it. | |||
[[Category:Tents]] | [[Category:Tents]] | ||
[[Category:Babel/ | [[Category:Babel/S]] | ||
Revision as of 08:20, 24 September 2015
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Main / Items / No-drop / Tent (Starter tent) A small but useful tent. Nobody may take the things inside even if it is unlocked. You may tie a creature to it and nobody will be able to steal it. If left on the ground, an undamaged tent will decay within a few weeks. The name of the owner, XXX, has been etched on a pole.
Usage
A starter tent can be used used by players as a spawn point, as temporary storage, and as a hitching post for one animal. To place the tent, right click it in your inventory and select drop. You will need at least 2 x 2 area that is free of items for placement.
All new players automatically receive a starter tent as part of their starter kit.
You can:
- Lock them with a small or large padlock.
- Store items inside it.
- Place them in mines.
You cannot:
- Place them on deeds or deed perimeters unless built there.
- Dye tents.
- Load onto vehicles using the load ability.
Notes
- The starter tent cannot be created. If you lose your tent or it decays, you will need to get a different tent if you wish to replace it.
- To use as a respawn point on PvP servers, it must be placed in your kingdom's area of influence.
- Starts at 10QL and cannot be repaired or improved.
- Certain actions, such as throwing, may cause a large amount of damage to the tent and destroy it.
