Sparring: Difference between revisions
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Sparring is | Sparring (Right-click on opponent, select Sparring - Spar) is a "friendly" fight between two opponents, to which both parties must consent to. As such, it is a relative "safe" PvP fight that can happen on PvE servers. | ||
''' | The server issues a "Stop" message before either party is killed. The winner may not loot the loser, who should still be alive at the end of the spar. | ||
'''Warnings:''' | |||
* Sometimes the stop message doesn't get through in time! Don't spar if the server is showing signs of lag. | |||
* There are ways to kill in a spar. e.g. using a weapon with [[Rotting Touch]] can leave wounds that worsen quickly. | |||
In the past, winning a spar or a duel would give you [[Outlaw]] status. It is not known whether this is still the case. | In the past, winning a spar or a duel would give you [[Outlaw]] status. It is not known whether this is still the case. | ||
''See also [[Dueling]]'' | |||
[[Category:Babel/S]] | [[Category:Babel/S]] | ||
Revision as of 00:41, 30 July 2012
Sparring (Right-click on opponent, select Sparring - Spar) is a "friendly" fight between two opponents, to which both parties must consent to. As such, it is a relative "safe" PvP fight that can happen on PvE servers.
The server issues a "Stop" message before either party is killed. The winner may not loot the loser, who should still be alive at the end of the spar.
Warnings:
- Sometimes the stop message doesn't get through in time! Don't spar if the server is showing signs of lag.
- There are ways to kill in a spar. e.g. using a weapon with Rotting Touch can leave wounds that worsen quickly.
In the past, winning a spar or a duel would give you Outlaw status. It is not known whether this is still the case.
See also Dueling