Seeds: Difference between revisions

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Revision as of 01:36, 5 May 2021

Seeds are found by botanizing or foraging and by right-clicking on a veggie or resource and selecting pick seeds. They can be sown in dirt. Seeds can be used to tame deer, pheasants, hens, chickens, roosters, and unicorns. Some seeds can also be eaten.

While some herbs do produce seeds, only seeds that can be planted in the ground (not planters) count as seeds for taming and animal feeding purposes.

Types

Seed Use Edible Finding Method
Barley[1] flour, healing cover (potency 2)
botanizing
Cabbage seeds cabbage
Pick seeds
Carrot seed carrot
Pick seeds
Corn[2] cooking, cooking oil, healing cover (potency 1)
foraging
Cotton seeds cotton, cooking oil no Pick seeds
Cucumber seed cucumber
Pick seeds
Lettuce seed Lettuce
Pick seeds
Oats[1] flour
botanizing
Onion[2] cooking
foraging
Peas[2] pea pod, cooking
Pick seeds
Potato[2] cooking
foraging
Pumpkin seeds pumpkin
Pick seeds
Reed seed Reed plants No Pick seeds
Rice Rice
Farming, foraging
Rye[1] flour
botanizing
Strawberry seeds strawberries
Pick seeds
Sugar beet seed sugar beet
Pick seeds
Tomato seed tomato
Pick seeds
Wemp seeds wemp plants (ropes and bow string) no Pick seeds
Wheat[1] flour, healing cover (potency 1)
botanizing
  1. 1.0 1.1 1.2 1.3 Needs to be harvested using a scythe. Also considered a cereal in Wurm.
  2. 2.0 2.1 2.2 2.3 Considered a vegetable in Wurm.

See also