Spawning: Difference between revisions
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wurmpedia->Moriane |
wurmpedia->Joanavon |
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*Affliction : Deadlake | *Affliction : Deadlake | ||
*Serenity : Strongbox | *Serenity : Strongbox | ||
*Elevation : Flamma (MR) Gloomshade (BL) | *Elevation : Flamma (MR) Gloomshade (BL) High Hopes (JK) | ||
=== Freedom Isles starting towns === | === Freedom Isles starting towns === | ||
Revision as of 03:06, 29 June 2013
Main / Spawning
Description
If you die, you may choose to respawn at different locations. All players have a infinite amount of respawns, however, champions of a god have some different restrictions regarding respawning and keeping their champion status.
If the respawn window does not show after you die, type in /respawn into the chat window.
General Respawn Locations
- You can respawn at your kingdom's starter town of your current server.
- You can respawn at your village.
- You can respawn at a settlement you are allied with, if you died within 50 tiles of its token.
Server Dependent Respawn Locations
Epic / Chaos players : Please update with current information!
Epic cluster starting towns
- Desertion : Glitteshore
- Affliction : Deadlake
- Serenity : Strongbox
- Elevation : Flamma (MR) Gloomshade (BL) High Hopes (JK)
Freedom Isles starting towns
- Independence : The Howl
- Deliverance : Green Dog
- Exodus : Esert
- Celebration : Tap Dance
- Chaos :
- The Landing
- Gold Coast
- The Shroud
- Hunters Lodge