Sparring: Difference between revisions

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== Warnings ==
== Warnings ==
* Sometimes the stop message doesn't get through in time! Don't spar if the server is showing signs of lag.
* Sometimes the stop message doesn't get through in time. Don't spar if the server is showing signs of lag.
* There are ways to kill in a spar.  e.g. using a weapon with [[Rotting Touch]] can leave wounds that worsen quickly.
* There are ways to kill in a spar.  e.g. using a weapon with [[Rotting Touch]] can leave wounds that worsen quickly.
*In the past, winning a spar or a duel would give you [[Outlaw]] status. It is not known whether this is still the case.


== See Also ==  
== See Also ==  

Revision as of 06:44, 18 March 2017

Description

Sparring (Right-click on opponent, select Sparring - Spar) is a "friendly" fight between two opponents, to which both parties must consent to. As such, it is a relative "safe" PvP fight that can happen on PvE servers.

Notes

  • No fighting or weapon skill is gained by Sparring.
  • The server issues a "Stop" message before either party is killed. The winner may not loot the loser, who should still be alive at the end of the spar.

Warnings

  • Sometimes the stop message doesn't get through in time. Don't spar if the server is showing signs of lag.
  • There are ways to kill in a spar. e.g. using a weapon with Rotting Touch can leave wounds that worsen quickly.

See Also