Wild grasses: Difference between revisions

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[[Complete DB|Main]] / [[:Category:Skills|Skills]] / '''[[botanize|Botanizing]]'''
[[Complete DB|Main]] / [[:Category:Resource nodes|Resource Nodes]] / '''[[botanize|Botanizing]]'''


{{NodeBox
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|action=botanize
|action=botanize
|yields=Barley, wheat, oats, rye, bunches of mixed grass, reed plants, corn, rice, and source seeds.
|yields=Barley, wheat, oats, rye, bunches of mixed grass, reed plants, corn, rice, and source seeds.
 
|examine=Useful grains and other grass-like plants are growing here in abundance.
}}
}}


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{{NodeInfo|name={{PAGENAME}}}}
{{NodeInfo|name={{PAGENAME}}}}


[[Category:Skills]]
[[Category:Babel/W]]
[[Category:Babel/W]]

Latest revision as of 08:10, 5 July 2025

Main / Resource Nodes / Botanizing

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Wild grasses
A Wild grasses
A Wild grasses
Probable location
  • Woodland / Steppe / Shoreline
Harvest Method
Possible yields
    Barley, wheat, oats, rye, bunches of mixed grass, reed plants, corn, rice, and source seeds.
Skill

Wild grasses is a type of Resource node.


Description

Useful grains and other grass-like plants are growing here in abundance.



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Notes

  • Lore can vary slightly from one Wild grasses node to the next due to a number of factors such as season, location, tile type and skill.
  • Resource nodes spawn and disappear randomly over time. It can be a few days or more for new resource nodes to appear on an empty tile.
  • Resource nodes are destroyed if the type of the tile changes, such as paving or packing the tile, or when items are collected from them.

See also