Temperature: Difference between revisions
Jump to navigation
Jump to search
wurmpedia->Telarin No edit summary |
wurmpedia->Manachan m Breadcrumbs |
||
| (5 intermediate revisions by 3 users not shown) | |||
| Line 1: | Line 1: | ||
[[Complete DB|Main]] / [[:Category:Game mechanics|Game Mechanics]] / '''{{PAGENAME}}''' | |||
== Description == | |||
*Warm | Temperature is an important factor in crafting many objects for certain skills, such as [[smithing]], [[pottery]], and [[cooking]]. An object needs to be raised to a specific temperature in order to be worked with, usually needing to reach the "glowing" levels. | ||
*Very warm | |||
*Hot | The temperature scale has 7 divisions: | ||
*Searing hot | *'''Warm''' | ||
*Glowing from heat | *'''Very warm''' | ||
''' | *'''Hot''' | ||
*'''Searing hot''' | |||
*'''Glowing dimly from the heat''' - red indicator - sufficiently hot to work with the item. | |||
*'''Glowing brightly from the heat''' - blue indicator - very hot (more than required) and will remain hot for a while. | |||
*'''Glowing white-hot''' - white indicator - at or near maximum temperature possible (way more than required) and will remain hot for a long time. | |||
== Notes == | |||
*The time it takes items to heat up depends on the [[quality]] of the item and heating apparatus ([[campfire]], [[stone forge]], [[stone oven]], etc). | |||
*Higher quality metal lumps will retain their heat longer than lower quality lumps when removed from a forge. | |||
*[[Food]] may or may not need to reach "glowing" depending on what's being cooked. | |||
==See also== | ==See also== | ||
*[[Fuel]] | *[[Fuel]] | ||
[[ | [[Category:Game mechanics]] | ||
[[Category:Babel/T]] | [[Category:Babel/T]] | ||
Latest revision as of 06:37, 3 August 2023
Main / Game Mechanics / Temperature
Description
Temperature is an important factor in crafting many objects for certain skills, such as smithing, pottery, and cooking. An object needs to be raised to a specific temperature in order to be worked with, usually needing to reach the "glowing" levels.
The temperature scale has 7 divisions:
- Warm
- Very warm
- Hot
- Searing hot
- Glowing dimly from the heat - red indicator - sufficiently hot to work with the item.
- Glowing brightly from the heat - blue indicator - very hot (more than required) and will remain hot for a while.
- Glowing white-hot - white indicator - at or near maximum temperature possible (way more than required) and will remain hot for a long time.
Notes
- The time it takes items to heat up depends on the quality of the item and heating apparatus (campfire, stone forge, stone oven, etc).
- Higher quality metal lumps will retain their heat longer than lower quality lumps when removed from a forge.
- Food may or may not need to reach "glowing" depending on what's being cooked.