Template:Fence: Difference between revisions

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|image=Iron fence.jpg
|image=Iron fence.jpg
|material=stone brick
|material=stone brick
|examine=Description}}
|examine=Description
|type=(iron, high iron, chain, stone, low stone, tall stone, stone parapet)
|type=(iron, high iron, portcullis, chain, stone, low stone, tall stone, stone parapet)}}


OPTIONAL
OPTIONAL
|gate=yes
|gate=yes
|rendered=yes
|rendered=yes
|optionaltext=*(any notes you wish to add)
|inside=no
|optionaltext=(any notes you wish to add)


</Pre>
</Pre>
Line 32: Line 33:
|name='''{{PAGENAME}}'''
|name='''{{PAGENAME}}'''
|active={{#if:{{{rendered|}}}|[[Clay]]|[[Mallet]], [[Hammer]] or [[Trowel]]}}
|active={{#if:{{{rendered|}}}|[[Clay]]|[[Mallet]], [[Hammer]] or [[Trowel]]}}
|passive={{#if:{{{rendered|}}}|{{#if:{{{gate|}}}|{{#if:{{{type|iron}}}[[Iron fence gate]]|[[High iron fence gate]]}}|{{#if:{{{type|iron}}}|[[Iron fence]]|[[High iron fence]]}}}}|[[Tile Border]]}}
|passive={{#if:{{{rendered|}}}
|groupM={{#if:{{{rendered|}}}|Render fence|Fence > {{#if:{{{type|iron}}}{{{type|high iron}}}{{{type|chain}}}|Iron|Stone}} > Build {{PAGENAME}}}}
|{{#if:{{{gate|}}}|{{#ifeq:{{{type}}}|iron|[[Iron fence gate]]|{{#ifeq:{{{type}}}|high iron|[[High iron fence gate]]|[[Portcullis]]}} }}
|{{#switch: {{{type}}}
|iron = [[Iron fence]]
|high iron = [[High iron fence]]
|portcullis = [[Portcullis]]
|chain = [[Chain fence]]
|stone = [[Stone fence]]
|low stone = [[Low stone wall]]
|tall stone = [[Tall stone wall]]
|stone parapet = [[Stone parapet]]
}} }} | [[Tile Border]]}}
|groupM={{#if:{{{rendered|}}}|Render fence|Fence >
{{#switch: {{{type}}}
|iron = Iron
|high iron = Iron
|portcullis = Stone
|chain = Iron
|low stone = Stone
|tall stone = Stone
|stone parapet = Stone
}}
> Build {{PAGENAME}}}}
|materials={{#if:{{{rendered|}}}|* [[{{{material|Clay}}}]] (5.00 kg)|
|materials={{#if:{{{rendered|}}}|* [[{{{material|Clay}}}]] (5.00 kg)|
<!-- brix-->
<!-- Materials -->
{{#switch: {{{{{type}}}
{{#switch: {{{type}}}
|iron = * 10x [[{{{material|Stone brick}}}]]{{#if:{{{type|low stone}}}| (200.00 kg)}}
|iron = * 10x [[{{{material|Stone brick}}}]]
|stone  = * 10x [[{{{material|Stone brick}}}]]{{#if:{{{type|low stone}}}| (200.00 kg)}}
* 1x [[Iron fence bar]]
|low stone  = * 10x [[{{{material|Stone brick}}}]]{{#if:{{{type|low stone}}}| (200.00 kg)}}
|portcullis = *15x [[{{{material|Stone brick}}}]]
|chain  = * 10x [[{{{material|Stone brick}}}]]{{#if:{{{type|low stone}}}| (200.00 kg)}}
* 2x [[Iron fence bars]]
|high iron = * 16x [[{{{material|Stone brick}}}]]
* 2x [[Small wheel]]
|tall stone = * 20x [[{{{material|Stone brick}}}]]
* 1x [[Cordage rope]]
|stone parapet = * 15x [[{{{material|Stone brick}}}]]
|stone  = * 10x [[{{{material|Stone brick}}}]]
 
|low stone  = * 10x [[{{{material|Rock shard}}}]] (200.00 kg)
|chain  = * 10x [[{{{material|Stone brick}}}]]
* 6x [[Large chain link]]
|high iron = * 16x [[{{{material|Stone brick}}}]]
* 2x [[Iron fence bars]]
|tall stone = * 20x [[{{{material|Stone brick}}}]]
|stone parapet = * 15x [[{{{material|Stone brick}}}]]
}}}}
}}}}
<!-- 2nd line of mats -->
{{#switch: {{{{{type}}}
|iron = * 1x [[Iron fence bar]]
|high iron = * 2x [[Iron fence bar]]
|chain = * 6x [[Large chain link]]
}}
|result=*'''{{PAGENAME}}'''
|result=*'''{{PAGENAME}}'''
|skill=Masonry
|skill=Masonry
|improveItem={{{material|bricks}}}
|improveItem={{{material|bricks}}}
|note=
|note={{#if:{{{rendered|}}}|*You may use a [[crowbar]] to return a {{PAGENAME}} back to its original unrendered state.|*You must have at least one [[{{{material|stone brick}}}]] in your [[inventory]] to start building it.}}
 
{{#ifeq:{{{type}}}|stone parapet|*Can only be built on building tile borders.}}
{{#if:{{{rendered|}}}|*You may use a [[crowbar]] to return a {{PAGENAME}} back to its original unrendered state.|*You must have at least one [[{{{material|brick}}}]] in your [[inventory]] to start building it.}}
{{#if:{{{type|stone parapet}}}|*Can only be built on building tile borders.}}
}}
}}
== Description ==
== Description ==
''{{{examine|Description}}}''
''{{{examine|Description}}} ''


{{#if:{{{gate|}}}| Gates can be locked with a [[gate lock]], then controlled by deed [[permissions]] if applicable, as well as the [[key]].}}
== Skill required ==
== Skill required ==
To calculate the [[maximum slope]] you can build on, based on your [[carpentry]] or [[masonry]] skill, use the following formula submitted by [[Player:Ketza|Ketza]]:
{{Template:Fence skill table}}


''Max slope = (3 *'' √''skill) + 10''
{| class="wikitable" style="text-align: center;"
! width=50 | Skill
! width=50 | Max Slope
! width=50 | Skill
! width=50 | Max Slope
! width=50 | Skill
! width=50 | Max Slope
|-
|6 || 17 || 25 || 25 || 59 || 33
|-
|8 || 18 || 29 || 26 || 64 || 34
|-
|9 || 19 || 33 || 27 || 70 || 35
|-
|12 || 20 ||36 || 28 || 76 || 36
|-
|14 || 21 || 41 || 29 || 81 || 37
|-
|16 || 22 || 45 || 30 || 88 || 38
|-
|19 || 23 || 49 || 31 || 94 || 39
|-
|22 || 24 || 54 || 32 || ||
|}
'''Note:''' Maximum slope is rounded ''down''


== Notes ==
== Notes ==
* Repair {{PAGENAME}} with {{{material}}}. Each {{{material}}} will repair up to 10 damage depending on quality and repairing skill.
* Repair {{PAGENAME}} with {{{material}}}. Each {{{material}}} will repair up to 10 damage depending on quality and repairing skill.
* Once iron fence gates reach 60 damage, the iron fence bars will turn rusty in color.
* At 60 damage, {{#switch: {{{type}}}
|iron = the iron fence bars will turn rusty in color.
|high iron = the iron fence bars will turn rusty in color.
|portcullis = cracks will form on the wall.
|chain = the iron chains will turn rusty in color.
|low stone = cracks will form on the wall.
|stone = cracks will form on the wall.
|tall stone = cracks will form on the wall.
|stone parapet = cracks will form on the wall.
}}
{{#ifeq:{{{inside}}}|no|* Can not be build inside buildings.}}
{{#if:{{{gate|}}}|* Intelligent monsters such as [[troll|trolls]] are able to open unlocked gates.}}
{{#if:{{{gate|}}}|* Intelligent monsters such as [[troll|trolls]] are able to open unlocked gates.}}
{{{optionaltext}}}
{{#ifeq:{{{type}}}|high iron|* High iron fence gates cannot be built in arched walls, [[iron fence gate]]s can.|}}
{{#if:{{{gate|}}}|* Gates can be locked with a [[gate lock]], then controlled by deed [[permissions]] if applicable, as well as the [[key]].}}
{{#ifeq:{{{type}}}|stone parapet|* A stone parapet which alternates between the height of a [[small barrel]] and a [[large barrel]].  Can easily be seen over by an avatar.  Can only be built on building borders. It is not possible to shoot arrows over either a stone parapet or a [[wooden parapet]] while target shooting. However, it works just fine when aiming at a living target.|}}
{{#if:{{{optionaltext|}}}|* {{{optionaltext}}}}}


== See also ==
== See also ==
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* [[:Category:Gates|Fence gates]]
* [[:Category:Gates|Fence gates]]


* [[Empirical Evaluation of Fences]]
{{#if:{{{gate|}}}|[[Category:Gates]]|[[Category:Fences]]}}
{{#ifeq:{{{type}}}|stone parapet|[[Category:Walls]]}}
{{#if:{{{examine|}}}||[[Category:Missing description]]}}
[[Category:Masonry items]]
[[Category:Masonry items]]
[[Category:Babel/{{{babel}}}]]
[[Category:Babel/{{{babel}}}]]

Latest revision as of 13:24, 31 July 2023

Creating a fence page has never been easier! Just copy and paste and fill in the stuff below for all stone or iron fences or gates!

Note: Still a WIP, some elements may not show up properly yet. Also, only works for stone/iron, not wood/rope

{{Template:Fence
|babel=I
|image=Iron fence.jpg
|material=stone brick
|examine=Description
|type=(iron, high iron, portcullis, chain, stone, low stone, tall stone, stone parapet)}}

OPTIONAL
|gate=yes
|rendered=yes
|inside=no
|optionaltext=(any notes you wish to add)

  • Image = image file for page
  • Material = what type of brick is used (singular)
  • Examine = right-click description
  • Gate = include if the page is a gate
  • Rendered = include if the fence is "rendered"