Unidentified fragment: Difference between revisions
Jump to navigation
Jump to search
wurmpedia->Reegs mNo edit summary |
wurmpedia->Docterchese Add note on output trait causing frags to be picked up |
||
| (5 intermediate revisions by 4 users not shown) | |||
| Line 2: | Line 2: | ||
{{itemBox | {{itemBox | ||
|name={{PAGENAME}} | |name={{PAGENAME}} | ||
|image= | |image=Unidentified_fragment.jpg | ||
|creation=[[Archaeology|Investigate]] | |creation=[[Archaeology|Investigate]] | ||
|result=*'''{{PAGENAME}}''' (1.00 kg) | |result=*'''{{PAGENAME}}''' (1.00 kg) | ||
|improve= | |improve=Archaeology}} | ||
==Description== | ==Description== | ||
| Line 12: | Line 12: | ||
Unidentified fragments are found by [[investigate|investigating]] a tile. | Unidentified fragments are found by [[investigate|investigating]] a tile. | ||
== | ==Notes== | ||
Unidentified fragments can be identified by using a [[stone chisel]] and/or a [[metal brush]]. Activate the tool, right click on the unidentified fragment and select ''Identify''. | * Unidentified fragments can be identified by using a [[stone chisel]] and/or a [[metal brush]]. Activate the tool, right click on the unidentified fragment and select ''Identify''. | ||
*The IDENTIFY action can be [[keybinds|bound]] to a key. | * The IDENTIFY action can be [[keybinds|bound]] to a key. | ||
Once identified, the fragment will state how many other fragments need to be combined in order to create a finished product. | * Once identified, the fragment will state how many other fragments need to be combined in order to create a finished product. | ||
* This uses the [[Archaeology|Restoration]] skill. | |||
This uses the [[Archaeology|Restoration]] skill. | * Animals with the [[Animal_husbandry#Traits|"It seems to pick stuff up"]] output trait have a small chance of unearthing fragments while eating. | ||
==Variants== | ==Variants== | ||
Either upon investigation, or during the restoration process, you may encounter one of the following types of partially identified fragments. | Either upon investigation, or during the restoration process, you may encounter one of the following types of partially identified fragments. | ||
*Unidentified | * Unidentified wooden fragment | ||
*Unidentified | * Unidentified weapon fragment | ||
*Unidentified | * Unidentified tool fragment | ||
*Unidentified | * Unidentified metal fragment | ||
*Unidentified | * Unidentified container fragment | ||
*Unidentified | * Unidentified statue fragment | ||
*Unidentified | * Unidentified armour fragment | ||
At higher skill levels you may investigate an item of a specific type directly, e.g. an ore fragment or wooden fragment, at any point on the identification spectrum. | |||
Latest revision as of 21:07, 5 June 2023
Main / Resources / Unidentified fragment <templatestyles src="InfoTable/styles.css" />
![]() |
| Creation |
|---|
| Result |
|
| Skill and improvement |
|
Description
A fragment of another item. You think you can see how multiples of these fragments may fit together in a way that restores the original item. A [metal brush/chisel] would be useful to clear away some dirt and rock from it.
Unidentified fragments are found by investigating a tile.
Notes
- Unidentified fragments can be identified by using a stone chisel and/or a metal brush. Activate the tool, right click on the unidentified fragment and select Identify.
- The IDENTIFY action can be bound to a key.
- Once identified, the fragment will state how many other fragments need to be combined in order to create a finished product.
- This uses the Restoration skill.
- Animals with the "It seems to pick stuff up" output trait have a small chance of unearthing fragments while eating.
Variants
Either upon investigation, or during the restoration process, you may encounter one of the following types of partially identified fragments.
- Unidentified wooden fragment
- Unidentified weapon fragment
- Unidentified tool fragment
- Unidentified metal fragment
- Unidentified container fragment
- Unidentified statue fragment
- Unidentified armour fragment
At higher skill levels you may investigate an item of a specific type directly, e.g. an ore fragment or wooden fragment, at any point on the identification spectrum.
