Siege shield: Difference between revisions
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wurmpedia->Mordoskull m Minor grammar fix, added note about movement, removed "Usage" section (redundant of description) |
wurmpedia->Coventina mNo edit summary |
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|group=War machines | |group=War machines | ||
|materials=* 1x [[large nails]] | |materials=* 1x [[large nails]] | ||
* 2x [[log]]s ( | * 2x [[log]]s (16.8kg) | ||
* 21x [[plank]]s | * 21x [[plank]]s | ||
|result=*'''{{PAGENAME}}''' | |result=*'''{{PAGENAME}}''' | ||
|skill=carpentry | |skill=carpentry | ||
}} | }} | ||
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* Automatically snaps to closest tile border player is facing. | * Automatically snaps to closest tile border player is facing. | ||
* Can be placed on existing walls. | * Can be placed on existing walls. | ||
* Minimum 10 carpentry to create and continue. | |||
* Carries a creator tag. | * Carries a creator tag. | ||
* Weak against mauling attacks. | * Weak against mauling attacks. | ||
* Can't be picked up. | * Can't be picked up or loaded into a vehicle, even when unfinished. | ||
* Any movement requires right-click->move | * Any movement requires right-click->move and you may only move it when behind it. | ||
* Players and creatures may NOT travel through siege shields and they act like a normal fence/wall. | |||
* Cannot be repaired or improved once planted. | |||
[[Category:Carpentry items]] | [[Category:Carpentry items]] | ||
[[Category:War machines]] | [[Category:War machines]] | ||
[[Category:Babel/S]] | [[Category:Babel/S]] | ||
Latest revision as of 03:58, 21 January 2025
Main / Skills / Carpentry / Siege shield <templatestyles src="InfoTable/styles.css" />
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Description
A movable wall made from planks, this will block most arrows and also provide some protection against hot oil.
Notes
- Automatically snaps to closest tile border player is facing.
- Can be placed on existing walls.
- Minimum 10 carpentry to create and continue.
- Carries a creator tag.
- Weak against mauling attacks.
- Can't be picked up or loaded into a vehicle, even when unfinished.
- Any movement requires right-click->move and you may only move it when behind it.
- Players and creatures may NOT travel through siege shields and they act like a normal fence/wall.
- Cannot be repaired or improved once planted.
