Quality Level: Difference between revisions

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#redirectquality level
 
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Quality is one of the most important statistics in in Wurm. It is measured in QL, Quality Level, in the inventory and in containers.<br>
#redirect[[quality level]]
It decides how good something is and how well it works. Higher QL is better quality.<br>
 
== Quality in general ==
'''Higher quality decreases:'''
* the rate at which items are damaged by use, attack and decay
 
'''and increases:'''
* the general performance of the item
* the quality of the items they produce.
 
 
== Quality in tools ==
'''Higher quality decreases:'''
* the time it takes to perform actions with the tool
'''and increases:'''
* the chance of success when creating items
* the quality level you can improve items to using the tool, where the highest ql is a combination of tool ql and your skill.
*the chance of success when continuing to build.
 
== Quality in foods ==
Foods are everything from herbs and fruits to casseroles and steaks.<br>
'''Higher quality decreases:'''
* the rate of [[decay]] (makes the food last longer in storage)
'''and increases:'''
* the amount the food will fill you if you eat it
* the final quality of the dish you are cooking, though it is capped at you cooking skill.
 
== Quality in fires ==
(campfires, forges, ovens)<br>
'''Higher quality decreases:'''
* the time it takes to heat items up.
== Quality in containers ==
(barrels, chests, fountains)<br>
'''Higher quality decreases:'''
* decay rate of items stored.
== Quality in buildings and walls ==
(houses, walls, fences, gates)<br>
'''Higher quality decreases:'''
* damage taken from decay as well as from attacks; a Ql 40 wall will take a greater punishment than a QL 10 before breaking.
 
 
 
== Quality in specific ==
(unique cases)<br>
'''Higher quality increases:'''
* the number of guards in a [[Guard Tower]], there is one every 10 ql. A 24ql tower has 3 guards for example.
* the range of a god's presence around an [[altar]].
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Latest revision as of 22:51, 21 February 2007

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