Normal fighting: Difference between revisions

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[[CDB|Main]] / [[Skills]] / [[Fighting]] / '''{{PAGENAME}}'''
[[CDB|Main]] / [[:Category:Skills|Skills]] / [[:Category:Fighting|Fighting]] / '''{{PAGENAME}}'''


'''Normal fighting''' style is used most, because it has identical parry rate with [[defensive fighting]] but does more damage, and it has the same hit-speed as [[aggressive fighting]]. Defences are weapons' defaults, and damage dealt is weapon's default, scaled with strength.
 
'''Normal fighting''' style balances offense and defense. Defenses are weapons' defaults, and damage dealt is weapon's default.
 
==Skills & Characteristics==
* [[Fighting]] > Normal fighting
* [[Body]] > [[Body control]]
* [[Mind]] > [[Mind speed]]
 
== [[Titles]] ==
* Infantry at 50 skill
* Sergeant at 70 skill
* Captain at 90 skill
 
==See also==
* [[Defensive fighting]]
* [[Aggressive fighting]]


[[Category:Skills]]
[[Category:Skills]]
[[Category:Fighting]]
[[Category:Fighting]]
[[Category:Babel/N]]
[[Category:Babel/N]]

Latest revision as of 02:39, 11 August 2023

Main / Skills / Fighting / Normal fighting


Normal fighting style balances offense and defense. Defenses are weapons' defaults, and damage dealt is weapon's default.

Skills & Characteristics

  • Infantry at 50 skill
  • Sergeant at 70 skill
  • Captain at 90 skill

See also