NPC: Difference between revisions
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wurmpedia->Manachan m Add Wagoner as example of NPC |
wurmpedia->Qevv →Examples: Add Stable master to the list of examples; clean up links. |
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[[CDB|Main]] / [[:Category:Game mechanics|Game mechanics]] / '''{{PAGENAME}}''' | |||
== Description == | |||
An '''NPC''' is a '''N'''on-'''P'''laying (or '''P'''layer) '''C'''haracter. These so-called "bots" are implemented in [[Basic Knowledge|Wurm]] to do certain functions such as trade, guard, protect, etc. | An '''NPC''' is a '''N'''on-'''P'''laying (or '''P'''layer) '''C'''haracter. These so-called "bots" are implemented in [[Basic Knowledge|Wurm]] to do certain functions such as trade, guard, protect, etc. | ||
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* All the [[:Category:Bestiary|animals and creatures]] of the world | * All the [[:Category:Bestiary|animals and creatures]] of the world | ||
* [[Bartender]], providing free food and water to any players with under 24 hours of play time. | * [[Bartender]], providing free food and water to any players with under 24 hours of play time. | ||
* [[Personal | * [[Personal merchant]], owned by a player with a [[Personal merchant#Contract|personal merchant contract]] | ||
* [[Trader]], owned by a player | * [[Trader]], owned by a player | ||
* [[Spirit templar]], guarding the [[deed|villages]] | * [[Spirit templar]], guarding the [[deed|villages]] | ||
* [[Tower guard]]s, guarding the kingdom [[guard tower]]s | * [[Tower guard]]s, guarding the kingdom [[guard tower]]s | ||
* [[Wagoner]], owned by a player with a [[Wagoner contract]] and providing bulk goods delivery services | * [[Wagoner]], owned by a player with a [[Wagoner contract]] and providing bulk goods delivery services | ||
* | * Religious advisor at starter towns which can [[convert]] you to a religion | ||
* [[Stable master]], looking after unattended animals and vehicles | |||
* Quest givers at the [[Guidance]] server | |||
[[Category:Game mechanics]] | [[Category:Game mechanics]] | ||
[[Category:Babel/N]] | [[Category:Babel/N]] | ||
Latest revision as of 17:25, 1 July 2025
Main / Game mechanics / NPC
Description
An NPC is a Non-Playing (or Player) Character. These so-called "bots" are implemented in Wurm to do certain functions such as trade, guard, protect, etc.
Examples
- All the animals and creatures of the world
- Bartender, providing free food and water to any players with under 24 hours of play time.
- Personal merchant, owned by a player with a personal merchant contract
- Trader, owned by a player
- Spirit templar, guarding the villages
- Tower guards, guarding the kingdom guard towers
- Wagoner, owned by a player with a Wagoner contract and providing bulk goods delivery services
- Religious advisor at starter towns which can convert you to a religion
- Stable master, looking after unattended animals and vehicles
- Quest givers at the Guidance server