First aid: Difference between revisions
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==Description== | ==Description== | ||
'''First aid''' is the [[skill]] used when applying a [[bandage]], [[farmer's salve]], [[cotton]], or [[healing cover]] to a [[wound]]. A high skill increases the success chance. | '''First aid''' is the [[skill]] used when applying a [[bandage]], [[farmer's salve]], [[cotton]], [[wool]] or [[healing cover]] to a [[wound]]. A high skill increases the success chance. | ||
==Method== | ==Method== | ||
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# Right-click a wound | # Right-click a wound | ||
# Select "First aid" or "Treat" | # Select "First aid" or "Treat" | ||
==Notes== | |||
* First aid can be performed on yourself or another player and also on some creatures. | |||
* Almost any cotton or wool based item can be used as a bandage.. including rags, strings of cloth, cloth armour, fishing nets and and tents. | |||
==Skills & Characteristics== | ==Skills & Characteristics== | ||
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==See also== | ==See also== | ||
* [[Fo]] spells | * [[Fo]] spells | ||
* [[Mycelium]] | * [[Mycelium]] | ||
Latest revision as of 06:15, 14 June 2023
Main / Skills / Healing / First aid
Description
First aid is the skill used when applying a bandage, farmer's salve, cotton, wool or healing cover to a wound. A high skill increases the success chance.
Method
- Activate one of the above-listed first aid items
- Right-click a wound
- Select "First aid" or "Treat"
Notes
- First aid can be performed on yourself or another player and also on some creatures.
- Almost any cotton or wool based item can be used as a bandage.. including rags, strings of cloth, cloth armour, fishing nets and and tents.
Skills & Characteristics
- Healing > First aid
- Mind > Mind logic
- Quacksalver at 50 skill
- Medic at 70 skill
- Paramedic at 90 skill
See also
Images
-
A player tending a wound with cotton