Animal burrow: Difference between revisions

From WU Wiki
Jump to navigation Jump to search
wurmpedia->Manachan
m Add examine text
wurmpedia->Oluffus
mNo edit summary
 
(9 intermediate revisions by 2 users not shown)
Line 1: Line 1:
[[Complete DB|Main]] / [[:Category:Skills|Skills]] / '''[[forage|Foraging]]'''
[[Complete DB|Main]] / [[:Category:Resource nodes|Resource Nodes]] / '''[[forage|Foraging]]'''


{{NodeBox
{{NodeBox
Line 14: Line 14:
{{NodeInfo|name={{PAGENAME}}}}
{{NodeInfo|name={{PAGENAME}}}}


[[Category:Skills]]
[[Category:Babel/A]]
[[Category:Babel/A]]

Latest revision as of 08:03, 5 July 2025

Main / Resource Nodes / Foraging

<templatestyles src="InfoTable/styles.css" />

Animal burrow
A Animal burrow
A Animal burrow
Probable location
  • Everywhere
Harvest Method
Possible yields
    Nuts, berries, crop seeds, carrots, potatoes, cabbages, low quality wool, low quality cotton, grubs, and very low quality gems.
Skill

Animal burrow is a type of Resource node.


Description

This hole in the ground is where some burrowing animal sleeps, stashes its food, and does whatever else they do when we're not looking.



<templatestyles src="InfoTable/styles.css" />

Notes

  • Lore can vary slightly from one Animal burrow node to the next due to a number of factors such as season, location, tile type and skill.
  • Resource nodes spawn and disappear randomly over time. It can be a few days or more for new resource nodes to appear on an empty tile.
  • Resource nodes are destroyed if the type of the tile changes, such as paving or packing the tile, or when items are collected from them.

See also