Animal burrow: Difference between revisions
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[[Complete DB|Main]] / [[:Category: | [[Complete DB|Main]] / [[:Category:Resource nodes|Resource Nodes]] / '''[[forage|Foraging]]''' | ||
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|yields=Nuts, berries, crop seeds, carrots, potatoes, cabbages, low quality wool, low quality cotton, grubs, and very low quality gems. | |yields=Nuts, berries, crop seeds, carrots, potatoes, cabbages, low quality wool, low quality cotton, grubs, and very low quality gems. | ||
|examine=This hole in the ground is where some burrowing animal sleeps, stashes its food, and does whatever else they do when we're not looking. | |||
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Latest revision as of 08:03, 5 July 2025
Main / Resource Nodes / Foraging
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Animal burrow is a type of Resource node.
Description
This hole in the ground is where some burrowing animal sleeps, stashes its food, and does whatever else they do when we're not looking.
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Notes
- Lore can vary slightly from one Animal burrow node to the next due to a number of factors such as season, location, tile type and skill.
- Resource nodes spawn and disappear randomly over time. It can be a few days or more for new resource nodes to appear on an empty tile.
- Resource nodes are destroyed if the type of the tile changes, such as paving or packing the tile, or when items are collected from them.
See also
- Resource nodes
- List of Node resources
